Super Mario 64: Shindou Pak Taiou Version

Platforms

  • Wii
  • Nintendo 64
  • Wii U

Released

July 18, 1997

Developer

Nintendo Entertainment Analysis & Development

Publisher

Nintendo

Port of Super Mario 64

Super Mario 64: Shindou Pak Taiou Version

Port

Available for Purchase

More deals from IsThereAnyDeal

Loading prices…

Summary

This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.

Genres

Platform, Adventure

Themes

Action, Kids

Game Modes

Single player

Related Content

Also Known As

Super Mario 64 Shindou Version, Super Mario 64 Shindou, SM64 Shindou, Shenyou Maliou, Shényóu Mǎlìōu, iQue Mario, 神游马力欧, Super Mario 64: Rumble Pak Compatible Version