Super Mario 64: Shindou Pak Taiou Version

Super Mario 64: Shindou Pak Taiou Version

Port
Wii Nintendo 64 Wii U

Nintendo Entertainment Analysis & Development · Published by Nintendo

Released July 18, 1997

Port of Super Mario 64

This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.

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Genres

Platform Adventure

Themes

Action Kids

Game Modes

Single player

Companies

Nintendo (Publisher) Nintendo Entertainment Analysis & Development (Developer) iQue (Publisher)

Links

Wikipedia Wikia Twitch Facebook Official

Related Content

Super Mario 64: Shindou Improvement

Super Mario 64: Shindou Improvement

Mod

Super Mario 64

Super Mario 64

Port

Also Known As

Super Mario 64 Shindou Version · Super Mario 64 Shindou · SM64 Shindou · Shenyou Maliou · Shényóu Mǎlìōu · iQue Mario · 神游马力欧 · Super Mario 64: Rumble Pak Compatible Version