Ninja-kun: Ashura no Shou

Ninja-kun: Ashura no Shou

Port
MSX2

Opera House · Published by HAL Laboratory

Released December 31, 1987

Port of Ninja-Kid II

As with the original Ninja-Kid, the goal of each stage is to defeat the many enemies roaming around by first reaching them and then throwing ninja stars at them. Ninja-kun can also acquire scrolls that briefly give him stronger attacks, like a fire burst that takes out all nearby enemies. Each stage (or "scene") has a different layout, with some being merely a single screen (such as Scene 1) as well as larger vertically- and horizontally-scrolling stages. The enemies are usually different too, with increasing difficulty.

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Genres

Platform

Themes

Action

Game Modes

Single player

Companies

Opera House (Developer) HAL Laboratory (Publisher)

Links

Wikipedia

Also Known As

Ninja-kun II · Ninja-kun: Ashura no Shou · Ninja-Kid II