Knight Lore

Knight Lore

BBC Microcomputer System ZX Spectrum Amstrad CPC MSX

Ashby Computers and Graphics Ltd. · Published by Nippon Dexter Co., Ltd.

Released December 1, 1984

Although the third game in the Sabreman series, it was the first completed and withheld due to fears that sales of Sabre Wulf would be affected. The player, as Sabreman, has forty days to collect objects throughout a castle and brew a cure to his werewolf curse. He turns into a werewolf at night, as indicated by an onscreen timer, and returns to human form during the day. Each room is depicted in monochrome on its own screen and consists of blocks to climb and obstacles to avoid while the player solves puzzles and retrieves items for the cure.

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Genres

Platform Puzzle Arcade

Themes

Action Fantasy

Game Modes

Single player

Companies

Ashby Computers and Graphics Ltd. (Developer) Nippon Dexter Co., Ltd. (Publisher) Mastertronic (Publisher) Ultimate Play the Game (Publisher)

Links

Wikipedia

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Also Known As

Knight Lore: Majou no Ookami Otoko