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Final Fantasy VII

Cancelled
Super Famicom

Square

Final Fantasy VII 2D for Super Famicom was never officially released, but it existed as a concept during the early development phase of the original game. Development began in 1994, with the intention of being a traditional 2D RPG, in the style of Final Fantasy VI, for Nintendo's 16-bit console.

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Genres

Role-playing (RPG)

Themes

Fantasy Science fiction

Game Modes

Single player

Companies

Square (Developer, Publisher)