Call of Interview

Call of Interview

The is a 2.5D pixel-style turn-based grid-tile tactical game designed by Joshua Rabbit (solo), which is a 3-month final major project for MA Game Design. Players can customise the map using the given map clip, creating advantages for their skills and the plants to fight against HR.

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Genres

Role-playing (RPG) Strategy Adventure Indie

Game Modes

Single player

Links

Official Steam